Command a virtual platoon in a serious game, request fire support from a virtual pilot, confirm enemy movements in a virtual TOC, all with your own voice. Create an active communications environment with accurate, situational radio chatter and interactions to fully immerse and challenge trainees. Replace human role players and reduce instructor workload with voice-enabled intelligent agents, lowering costs and increasing training efficiency.
Add voice interaction and communications to intelligent agents. Create and integrate custom behaviors. Create intelligent entities which communicate and respond based on what they know, and what they hear.
Let Construct do the talking. Automate voice interactions in response to real-time events. Create richness and realism with multiple voices, background sounds, and radio effects. Build a complex environment with multiple roles and entities.
Face-to-face voice interactions with game avatars add a new dimension to serious games. Voices carry through the 3D environment and realistically drop in volume with distance.
Integrated, context aware, and optimized, Construct's speech recognition capabilities establish the foundation for voice-enabled applications. Its flexibility and adaptability deliver performance for specific applications and environments (e.g., JTAC, CAS, CFF, ATC).
Radio and comms simulation is the same high-fidelity solution used in all ASTi products. Entities communicate and interoperate with everything from the simplest to the most sophisticated training applications without compromising immersion and realism.
Create intelligent communications behaviors within Construct or interface with your own or third-party AI. Either way, Construct gives you the flexibility to quickly add simple to complex behavior models wherever you need them.
Quickly sequence radio calls for voice interactions, including:
Construct automates the interactions to provide a hands-off tool for instructors, which reduces workload and role-playing demands.
Reproduce the content and behavior of real-world communications inside your training system using Construct. Entities adhere to the communications plan and feature radios with realistic cryptography, propagation, and distortion effects. Trainees tune to multiple communications nets, each with mission-customized and contextually-accurate radio traffic. Converse with the entities face-to-face in 3D game environments or over simulated radios.
Construct solves the problems of near-empty airwaves and manpower-intensive role playing by creating intelligent entities that interact verbally with trainees. Realistic entities are easier than ever to create thanks to tightly integrated speech recognition, natural language processing, and artificial intelligence. Construct takes communications training to the next level of fidelity.
The Construct API and easy-to-use web interface support quickly adding communications capabilities to entities in any simulation. Construct works with entities in Virtual Battlespace (VBS) versions 2 & 3, and other serious games, and can enhance semi-automated forces originating from other simulation systems. Contact ASTi to discover how Construct can best fit into your training solution.